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    Fighting Games

    Which fighting games contain the most realistic Martial Arts techniques?

    #2
    tekken all the way baby

    Comment


      #3
      You want the realist fake fighting possible? WTF dude, just go spar.
      "Emevas,
      You're a scrapper, I like that."-Ronin69

      Comment


        #4
        but on a serious note, fight night round 3. Thats easily the most well done sports game on the market.

        Comment


          #5
          Originally posted by Koehn4president
          but on a serious note, fight night round 3. Thats easily the most well done sports game on the market.


          Awesome game! That's probably the only one that comes close to trying to mimic reality.

          Comment


            #6
            Marvel Vs Capcom.

            Comment


              #7
              Originally posted by From Bell2Bell
              Awesome game! That's probably the only one that comes close to trying to mimic reality.
              I especially like scoring 17 illegal elbow shots and then smashing him with the left hook over and over again until his face looks like something out of Total Recall.
              "Emevas,
              You're a scrapper, I like that."-Ronin69

              Comment


                #8
                I'd say Virtua Figther 4 is the most realistic one as far as moves go.

                Comment


                  #9
                  Def Jam 2 yo.



                  Word, RNC fo sheezy.



                  GNP homies. That shit is tight.
                  Last edited by Neildo; 4/17/2007 4:00pm, .
                  :new_all_c

                  Comment


                    #10
                    any GTA game

                    Comment


                      #11
                      Oh yeah, I also knocked out Jake LaMotta in one round in Fight Night R3. Totally realistic.

                      I just watched PacMan KO Ali.
                      "Emevas,
                      You're a scrapper, I like that."-Ronin69

                      Comment


                        #12
                        Fight Night round 3 is pretty good, although if boxers actually could take as many shots as you can in that game, I think they might have to start putting brass knuckles on top of the gloves.

                        I love playing FN round 3 and landing like four hooks in a row, followed by a haymaker righ hand to the jaw, and the guy's like a LITTLE dizzy.

                        Def Jam fight for NY at least has some submissions in it, though of course most of the moves are pretty hyperbolic, it's possible to create a fighter whose moves are technically correct (i.e. boxing hands, MT kicks/knees, armbar/RNC).

                        The UFC games were good in that they had grappling, although you could (easily) reverse EVERY move in the entire game, including punches, leading to some aikido-esque scenarios.

                        I hear Pride FC is good but I no have PS3.

                        In terms of realism: Kakuto Chojin is awful. DOA 1-whatever is awful except maybe two characters (Like Bayman or Leon, who has a double-leg takedown to mount to armbar or GnP move). Tekken is mostly awful, although a few characters may have realistic moves, the high-level strategies in Tekken are to hit people up into the air and keep them flying with jabs and whatnot. I like Tekken, but 90% of the characters use styles and moves which are straight out of a fairy tale.

                        In other words, it's slim pickings. I like to eke out what little bits of realism are hidden in each fighting game. I wish there were more games that at least featured submissions and grappling prominently, in the style of the UFC or PRIDE games.

                        Actually, I think the market might be ripe for UFC to release another game... a good one this time.
                        "[Fighting for Points] is doubtless very pretty, and invariably draws applause, but preferences should always be given to blows that do some business, to good straight hits that do something toward finishing the fight.
                        A man who has carefully trained for brilliant tapping play, will find himself considerably out of it in case he is called upon to do any real work."
                        -A.J. Newton, Boxing.

                        Comment


                          #13
                          Oh, and who could forget David Douiellet's Judo.
                          "[Fighting for Points] is doubtless very pretty, and invariably draws applause, but preferences should always be given to blows that do some business, to good straight hits that do something toward finishing the fight.
                          A man who has carefully trained for brilliant tapping play, will find himself considerably out of it in case he is called upon to do any real work."
                          -A.J. Newton, Boxing.

                          Comment


                            #14
                            Originally posted by Epicurus
                            Fight Night round 3 is pretty good, although if boxers actually could take as many shots as you can in that game, I think they might have to start putting brass knuckles on top of the gloves.

                            I love playing FN round 3 and landing like four hooks in a row, followed by a haymaker righ hand to the jaw, and the guy's like a LITTLE dizzy.

                            Def Jam fight for NY at least has some submissions in it, though of course most of the moves are pretty hyperbolic, it's possible to create a fighter whose moves are technically correct (i.e. boxing hands, MT kicks/knees, armbar/RNC).

                            The UFC games were good in that they had grappling, although you could (easily) reverse EVERY move in the entire game, including punches, leading to some aikido-esque scenarios.

                            I hear Pride FC is good but I no have PS3.

                            In terms of realism: Kakuto Chojin is awful. DOA 1-whatever is awful except maybe two characters (Like Bayman or Leon, who has a double-leg takedown to mount to armbar or GnP move). Tekken is mostly awful, although a few characters may have realistic moves, the high-level strategies in Tekken are to hit people up into the air and keep them flying with jabs and whatnot. I like Tekken, but 90% of the characters use styles and moves which are straight out of a fairy tale.

                            In other words, it's slim pickings. I like to eke out what little bits of realism are hidden in each fighting game. I wish there were more games that at least featured submissions and grappling prominently, in the style of the UFC or PRIDE games.

                            Actually, I think the market might be ripe for UFC to release another game... a good one this time.

                            Dude, the UFC games are the best robot humping simulators on the market, wtf are you talking about?
                            "Emevas,
                            You're a scrapper, I like that."-Ronin69

                            Comment


                              #15
                              Fight Night is the most realistic technique wise, you don't see any moves that you haven't seen boxers use to some degree in reality. Now granted the strategy is nothing like real boxing, but hey, at least yor not juggling people till they go unconscious

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