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While every kata can have many interpretation depending on what you are looking for in it, I have found Seisan to be an anti-grappling kata. The grappler cannot be successful unless they can initiate the clinch. Once they clinch they are confident that they can take you down and finish you on the ground.
Ground fighting is a different story and a different article. What I would like to focus on now is how Seisan prevents the clinch. Having a small grappling background, I have always worked on takedowns and ground fighting. The success of Brazilian Jujitsu only emphasized that interest. It also began my study of how those guys make it to the clinch and how can it be stopped.
Before I begin, I would like to state that nothing is 100% successful, so there is still an element of timing etc. in all of these that remains your personal responsibility.
The manner of takedown from the front becomes irrelevant if they cannot clinch. Therefore we must prevent the clinch. From the front there are four level at which the aggressor can close in on you: High, middle, low and very low. We break out the moves of Seisan that deal with each of these levels.
HIGH: The aggressor is moving in and going to perhaps pin your arms to your side in a bear hug like manoeuvre, and use a leg hook to trip you over.
Middle take downs are usually initiated when the defender throws a punch. Most often the palm is facing down and it is directed at the aggressor's head. Scenario: the aggressor charges in. The defender throws the punch at what appears to be an open target -- the head. Problem, the punch is thrown to where a striker would come to strike, the grappler drops under the strike and keeps coming in -- distance closed, the clinch is on.
Now, Seisan has the defense that is shown in most bunkai, but I modify that somewhat. First of all, grapplers expect that knee to be brought up, so sweeping them down into the rising knee tends only to give them the leg for the takedown. I do not recommend it.
Simple, do the jump back. This takes you up and out of their grasp. It also leaves them sprawled out on the ground in front of you. Then JUMP BACK WITH A GOOD SOLID LANDING RIGHT ON THEM.
Ground fighting is a different story and a different article. What I would like to focus on now is how Seisan prevents the clinch. Having a small grappling background, I have always worked on takedowns and ground fighting. The success of Brazilian Jujitsu only emphasized that interest. It also began my study of how those guys make it to the clinch and how can it be stopped.
Before I begin, I would like to state that nothing is 100% successful, so there is still an element of timing etc. in all of these that remains your personal responsibility.
The manner of takedown from the front becomes irrelevant if they cannot clinch. Therefore we must prevent the clinch. From the front there are four level at which the aggressor can close in on you: High, middle, low and very low. We break out the moves of Seisan that deal with each of these levels.
HIGH: The aggressor is moving in and going to perhaps pin your arms to your side in a bear hug like manoeuvre, and use a leg hook to trip you over.
- The three consecutive heel palm strikes are excellent to work against this clinch. They sweep up just in case the aggressor decides to drop low he will still run into the strike as it rises. They continue one after another driving the aggressor back away from you, much like a JKD straight blast.
- The tradition double finger jab (heel palm) that follows the three heel palms is another good quick response to a grab. It can be done even when your hands are caught down at your side. Again, the strike sweeps up in a manner that would intercept the aggressor should he change tactics and go for a lower takedown.
- If the aggressor does catch you by surprise and get in too close for these two techniques, then the forward crane strike is the next technique. Here I interpret the circle block that follows these strikes differently. The crane strike to the groin should, at minimum, force the aggressor to pull their hips back away from the strike (if they don't -- bonus). This creates a small space between you and them. Swing the circle block up through that space not as a block but as a strike up under the jaw of the aggressor.
- One of the ways to prevent the aggressor from pulling in close to you after they close is to place your hands on their hips and your elbows on your hip, thus bracing them away from you. This position can be gotten into with the double finger strike to the groin area. Swinging them to one side can off balance them for the elbow strike that follows in the kata.
- For the charging aggressor, meet them with the Seisan elbow strike in the leaning stance. This should stop the rush and fold them over to allow for the follow up strikes that follow this move right in the kata.
Middle take downs are usually initiated when the defender throws a punch. Most often the palm is facing down and it is directed at the aggressor's head. Scenario: the aggressor charges in. The defender throws the punch at what appears to be an open target -- the head. Problem, the punch is thrown to where a striker would come to strike, the grappler drops under the strike and keeps coming in -- distance closed, the clinch is on.
- The solution is to throw a lead hand that is quickly followed by a strike with the palm facing up. This strike comes upwards and catches the grappler as they drop down. Ever wonder why Seisan had so many nukite strikes in it? These are the very strikes required to stop that middle level clinch. You can use a fist as opposed to straight fingers.
- For the grappler that is charging in for the middle level clinch (too low for the elbow strike) step off to the side misdirecting them with a circle block and hammer fist them to the back of the head at the base of the skull as they pass.
Now, Seisan has the defense that is shown in most bunkai, but I modify that somewhat. First of all, grapplers expect that knee to be brought up, so sweeping them down into the rising knee tends only to give them the leg for the takedown. I do not recommend it.
- Do not use the hand to sweep the aggressor into the knee. The hand drives across to move the head slightly aside which takes the aggressor's back and shoulder muscles out of the takedown making them MUCH weaker. This will do well as long as you also move to off angle the original attack. Quickly follow with a shoken the side of the neck.
- Here is where I do something different. I use the drop into a Uechi Stance (modified horse stance) and the double heel palm strike from Konchin or Sanseirui. I have the leg that is opposite the direction of the attack go back into the stance for a brace. I bring one hand across (like in Seisan) but I have the fingers pointing down. The other hand drives a heel palm strike directly to the top of the head. (Be very careful with this strike it can really shock the brain and damage the neck.) Then, back to Seisan as I step forward as I rotate my hands up and forward (and therefore rotate the aggressor's head) -- basically the move right before the jump back. From here finish at your leisure.
Simple, do the jump back. This takes you up and out of their grasp. It also leaves them sprawled out on the ground in front of you. Then JUMP BACK WITH A GOOD SOLID LANDING RIGHT ON THEM.
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