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  1. SFGOON is offline
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    and humble, too!

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    Posted On:
    8/02/2007 3:57pm


     Style: Systema, BJJ, Arrestling

    --
    Hell yeah! Hell no!
    You know, it's a rare, rare thing to get shot in the leg (or anywhere else) and finish the mission - generally they wheel you off to the CCP (Casualty Collection Point,) and MEDEVAC you to the rear where you get to eat ice cream and play pingpong.
  2. conceited is offline

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    Posted On:
    8/02/2007 5:30pm


     Style: DrunkenWolverine Ninjitsu

    --
    Hell yeah! Hell no!
    Quote Originally Posted by SFGOON
    You know, it's a rare, rare thing to get shot in the leg (or anywhere else) and finish the mission - generally they wheel you off to the CCP (Casualty Collection Point,) and MEDEVAC you to the rear where you get to eat ice cream and play pingpong.
    Wow, big thanks for that. I'll have to make that an additional officer duty. (Setting up a CCP.)
  3. vigilus is offline
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    Posted On:
    8/02/2007 7:20pm


     Style: Yoshinkan Aikido, MMA

    --
    Hell yeah! Hell no!
    (Setting up a CCP.)

    Officers tell the NCO what he wants. NCO takes his guys and makes it happen.

    By Mr Browning
    Especially in armored warfare, soldiers have to spend a lot of time maintaining their vehicles and movement is often slowed by lack of gas, ammunition, and broken down vehicles, especially in armies (pre-gulf war II Iraqi) with sucky logistics.
    This is SO true. Maintaining vehicles, greesing nipples, tightening belts, keeping food stocked doesn't seem very high speed and cool but if soldiers **** around with this, or someone in logistics shits the bed (doesnt order enough artty rounds) you're done.

    Example;
    New artillery logistics officer comes into theater. She doesn't order enough artty rounds for an upcomming offensive. Offensive touches off and they need more arrty rounds for the fucking awesome new artty guns (like these http://www.youtube.com/watch?v=Dbq7l5vEcWU)

    The convoy bringing the artty rounds out to the gun position gets hit bu suicide bombers disabling the truck with the arrty rounds. There isn't a replacement for that truck (some trucker didn't do maintence for the other truck and the rad blew) and they are ordered to turn around.
    Now your guys don't have artty. Life sucks.
    Logistics are everything.

    PS in Canada we club seals ;)
    Last edited by vigilus; 8/02/2007 7:37pm at .
  4. Sam Browning is offline

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    Posted On:
    8/02/2007 8:46pm

    hall of famestaff
     

    --
    Hell yeah! Hell no!
    Guilty Spark, have you ever read "A Rifleman Went to War" by Herbert W. McBride who was a Yank who served in the 21st Battalion of the Candian Expeditionary Force during WWI?

    From this book I learned much about the Ross Rifle, and how much the Canadians and Aussies used to brawl in the rear areas when they would run into each other in France.

    In all seriousness its probably the best first person account of Canadians fighting in this conflict which is why it had to be written by someone from Indiana USA.

    Do you guys still sing that marching song with the lyrics. "I'm looking for a wee wife, someone to undress me at night." :)
  5. vigilus is offline
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    Posted On:
    8/02/2007 9:33pm


     Style: Yoshinkan Aikido, MMA

    --
    Hell yeah! Hell no!
    Hey Samuel, I've never read that book but I'll pick it up next time I'm at coles or chapters.
    The only WW1 Book I've read is "3 day road" by Joseph Boyden. About two native american (canadian) cree snipers who go off to war. One of them becomes a windigo. Mixes between a graphic account of the war and the one survivng sniper of the pair who's addicted to morphine making his trip home in a canoe paddeled by his grandmother.
    Cree believed when someone dies it takes 3 days to get to heaven. Anyhow awesome book. Windigo are creepy.

    We do not sing marching songs anymore. The lyrics are politically incorrect and we don't want to give the the public a negitive image. We're not suposed to swear or even draw pictures/use names on our vehicles.
  6. AlienGunfighter is offline

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    Posted On:
    8/04/2007 6:14pm


     Style: Krav Maga (4), BJJ white

    --
    Hell yeah! Hell no!
    I'm a Fire Controlman Chief Petty Officer (E-7) in the US Navy, so I'll take some of the Navy questions.

    1.N) What are some major positions aboard submarines/carriers/destroyers/little boats, and which do you think would fit best into a game?

    Nothing that any gamer would find interesting. It would probably be better to learn the armaments of the various types of ships (try <A HREF="http://jfs.janes.com/public/jfs/index.shtml">Jane's Fighting Ships</A>) and just blow the **** out of each other. I don't think anyone wants to listen to the Tactical Action Officer (TAO) argue with the Engineering Duty Officer (EDO) about how much speed he needs in what kind of seas. That bores even me.

    2.N) Does anyone have any really good links to Naval Fleets regarding weapon loads, sonar systems etc. for different ships from different nations?

    3.N) Whats the Flight team like on a Carrier? i.e. Engineer, Pilot, etc.

    Don't know. The enlisted guys wheel the plane out to the catapult, the pilot gets in, gets his signals, and launches. When they come back, they land and catch the wire. Discovery Channel stuff.

    4.N) Besides pilot, what type of naval crewman would most likely fit best in a video game?

    As noted in question one, none of them. It's best to characterize the Navy by the ships and their armaments rather than by their personnel. If you have to have someone, maybe the CO, an LCAC crew, a VBSS (Vessel Boarding - Search and Seizure) team. Individual sailors aren't fighting units, it's what they do as a crew to operate their ship that makes them work.

    5.N) What are the duties of Officers on Naval ships, from captain down? If you just know a few but not all please post them, any little bit would be progress.

    All the way down-

    CO- the boss, overall in charge and responsible for everything. During a battle he will be found in the Combat Information Center (CIC), directing the battle and communicating with other units.

    XO- The CO's right hand man and enforcer. Plays the bad cop to the CO's good cop. Unless your CO is a dick, in which case, life is no fun.

    Department Heads- Under the XO are the heads of each department. Their actual rank and department depends on what kind of a ship they are on. On my last ship (a frigate), we had an Engineering Officer, Operations Officer, Combat Systems Officer, Supply Officer, Administrative Officer, and a Training Officer who was kind of part of Admin. They were all Lieutenants (O-3). On a larger ship (such as an aircraft carrier), they might rank as a Commander (0-5) or even a Captain (0-6) and be in charge of Air Department, the AIMD (Aircraft Intermediate Maintenance Department), etc.

    Division Officers- In charge of a single division inside a department. For example, on the frigate, I was in CG division, which was part of Combat Systems department. CG division was in charge of the 76mm gun, CIWS, Mk 92 radar, and all of the small arms and security gear. Our division officer (called the Gunno) was an Ensign (O-1) or maybe a Lieutenant Junior Grade (O-2).

    And when I say an officer is "in charge" what I really mean is that he does the paperwork. The chiefs (E-7 and above) of each division do the day-to-day leadership functions like kicking someone in the ass, making sure maintenance is complete, good order and discipline, etc. It is the chief's responsibility to ensure that his people (including the division officer and department head) are trained to do their jobs and perform their duties in a timely and competent manner.

    6.N) This is a broad one, but during war time what type of roles do SEALS provide?

    Not sure, but there's a SEAL who posted above who can answer that. He may have to kill you afterwards, but that's not on me. =)

    7) Contact with the CO?

    On a large ship (such as an aircraft carrier), you may never see him or talk to him. My first ship was the USS Saratoga, an aircraft carrier out of Jacksonville FL. I saw the CO exactly twice, and was smart enough to keep my mouth shut in his presence (I was an E-2 at the time). On a carrier, there's no telling who you'll run into--working hours have people up at all times, and it's not unusual to run into Admirals, the Marines from the Marine Detachment, SEALs (if embarked) walking around dressed like bushes, etc.

    On a small ship (such as my last one, the frigate), I saw him and spoke with him almost every day as an E-6. There is only 200-odd people on a frigate, as opposed to 5,800 on a carrier, so the odds were against me. Also, I was the senior technician on the piece-of-**** CIWS we had onboard, and the damn thing was broken almost all the time. Since it was one of the primary weapons on the ship (as well as having broken parts costing anywhere from $500-$250,000, depending on how unlucky I was at any given time), we had a lot of conversations, mostly unpleasant ones.

    Long story short? Concentrate on ships and their armaments, not the individual sailors. No one wants to play the Suppo when the CO is yelling at him because the ship's out of money because the CIWS ate up all of the repair-parts money.
  7. AlienGunfighter is offline

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    Posted On:
    8/04/2007 6:16pm


     Style: Krav Maga (4), BJJ white

    --
    Hell yeah! Hell no!
    2.N) Does anyone have any really good links to Naval Fleets regarding weapon loads, sonar systems etc. for different ships from different nations?

    I missed this one. the answers can be found in Jane's Fighting Ships, either the website from my last post or a physical copy of the book (usually available at libraries). Jane's covers the United States and all other naval forces around the world, giving details on mission, armament, radars/sonars, etc.
  8. Necroth is offline

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    Fairbanks AK
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    Posted On:
    8/05/2007 1:22pm


     Style: Vale Tudo

    --
    Hell yeah! Hell no!
    I will refrain from entering answers to the questions, as I am no longer in the US Army. But I did want to comment: Hooah is so versatile a term, and it was taught to every member of my basic training group as a yes, no, and "go **** yourself", all-in-one.

    "Having a good time pushing the earth away, private?" "Hooah!"

    "Would you like another fucking donut, private?" "Hooah!"

    "Are you a highly motivated, super dedicated, killing machine private?!" "Hooah!"

    And once in permanent party, it also meant "Man, I fucking hate driving this Colonel around simply because I was unlucky enough to get a HUMVV license and not be needed as a telecommo puke!" But it was largely dropped after that (as were the various basic training mantras after you got to AIT, such as 313rd, Fort Jackson, "40 rounds!").

    Also, on the topic of fat POS pansies in the rear area talking ****, plenty of skinny POS pansies also amounted to nothing in the rear and at the front. Especially those who spent too much time wishing they were Marines and not enough time doing routine maintenance, both on their bodies (seriously, washing clothes should not be an option, it should be mandatory) and on their gear. My time in the US Army largely was a test of patience and a veritable festival of mediocrity, but I was in before '01, so much might have changed since then.

    And also, wow! Alot of telecommo guys on Bullshido. I am proud. I always figured there was a much higher rate of grunts and cable dogs in MA versus telecommo and admin, since so few of my compatriots were interested in MA when I was in or since the majority of us got out. I'm glad to see we are well represented here.
  9. AbeVargas is offline
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    Featherweight

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    Posted On:
    8/06/2007 2:49pm

    Bullshido Newbie
     Style: BJJ

    --
    Hell yeah! Hell no!
    As a medic in the Army Reserve, I can only properly answer one of your questions.

    What does it take to be a Combat Medic?

    They just call us "Medics" in the Army. Anyway, here's your answer:

    1. Finish Basic Training
    2. After you get to Ft Sam Houston (Ft Sam), try to not fail your initial CPR class
    3. Pay attention and don't fall asleep during class. If you get caught nodding off, don't deny it as this will only make things worse.
    4. Don't double-tap on any test
    5. Limit your heavy drinking to the weekends, when you can actually sober up before getting back on post.
    6. Remember the ABC's, your BSI, AVPU, DCAPBTLS
    7. Don't giggle when your instructors make you check a head-trauma casualty for Priapism
    8. Pass your NREMT
    9. Never, ever say hi to one of your drill sergeants if you happen to spot them in downtown San Antonio on a weekend, especially if you're drunk
    10. Don't pick fights with the locals, they'll beat your ass regardless of the fact that you're in the Army
    11. Don't fall into the river
    12. Don't pass out when getting an I.V. After the first few I.V. classes, your arm will look like a heavy drug user's
    13. If you break the rules by renting a car, DON'T crash it by the main gate, especially if you've been drinking
    14. Don't cry when your instructor says "you killed him"
    15. DO talk **** to anyone who's been at Ft Sam less time than you
    16. If you manage to make it to "Combat" phase, don't think all is well
    17. Don't hide gay porn, straight porn, incriminating pics, drugs, or alcohol in your locker. It WILL be found during one of many surprise inspections
    18. If you don't get laid at Ft Sam, it's just never going to happen for you buddy!
    19. DO stay at the Comfort Inn, it's cheap and includes a free breakfast
    20. Last but not least, DO NOT rent a car and go to Mexico for the weekend. You'll regret it.
  10. SFGOON is offline
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    and humble, too!

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    Posted On:
    8/06/2007 3:33pm


     Style: Systema, BJJ, Arrestling

    --
    Hell yeah! Hell no!
    Goddamn, sounds like you had a great time.
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