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Thread: ilovekickboxing

  1. #11

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    Hell yeah! Hell no!
    Casts crane kick.

  2. #12

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    Hell yeah! Hell no!
    Lord BD rolled a 9.
    Crane teep to the body is effective.
    IWM loses 1hp.


    IWM what do you practice/study? This will help me decided your strenghts and weaknesses.
    Tapatalk

  3. #13
    itwasntme's Avatar
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    Hell yeah! Hell no!
    I'm going to answer that in a PM for fear of sounding crazy retarded. In the mean time...


    I do a triple backflip off the momentum from the teep, then rush in with a lead upper-rear hook-lead hook- rear kick to thigh. *chugs Redbull (health potion?)*

  4. #14

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    Hell yeah! Hell no!
    No health potions, homie.

    We are using a 12 sided die and both fighters have 5 hp for the sake of simplicity.

    The more moves, movements, techniques a fighter uses per turn the higher a roll he has to get for those to be effective. EX: "Right cross to body then shuffle to the left w/ hands up" will be successful with a lower roll than a multi hit combo unless you have a technique or armor equipped that would give you a higher percentage with those (Ke?po headband, ch41n punch3r)

    Higher percentage techniques will be successful with a lower roll than lower percentage techniques. EX: Jab can be successful rolling a 4 or 5 while scorpion kicks are going to need a 11 or 12. This isn't impossible but not very likely either.

    Sri Hanuman defeated Taebro by impaling him with his "iron munkee kauc" while in mount so nothing is impossible.
    Last edited by The_Beak; 8/07/2012 9:19pm at .

  5. #15

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    Hell yeah! Hell no!
    Casts overhand right

  6. #16
    itwasntme's Avatar
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    Hell yeah! Hell no!
    Oh ****, well that works cuz I really didn't do the backflips and ****. In reality I threw a lead jab to the face to hide my movement and close distance for a clinch.


    Edit: I don't know where that other post came from o_O

  7. #17

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    Hell yeah! Hell no!
    Holy **** you rolled a 12.

    The entire combo was successful but since you had so many techniques stacked on each other BD only loses 1 hit point.

    Since your last technique was a leg kick and you rolled a 12 i will now roll to see if the kick effected BD's mobility.

    rolled a 10.

    BD is slowed for 2 moves.

  8. #18

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    Hell yeah! Hell no!
    OK two post while I wrote the above post so...
    **** it BD has been hit with a big Leg kick and counters with an Overhand Right. High percentage PLUS gets style boost. (EX: a straight boxer would have trouble defending and attacking with leg kicks.)

    And...Rolled a 10 IWM staggers back and loses 1 hp.

    I will roll to see if he will be dazed.

    Rolled a 4. IWM is not dazed.

    BTW I am assuming we are fighting a kickboxing match gentlemen? So K-1 rules in effect.

  9. #19

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    Hell yeah! Hell no!
    IWM your up.

    Both of you get to equip armor in the next round.

    Choose one of three:
    Thai Boxer Shorts(Noob): Leg kick defense +1.
    Wrestling Shoes(Noob): Takedown defense +1
    Ringside Shorts(Noob): Right Cross +1

  10. #20

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    Hell yeah! Hell no!
    I want gladiator style Thai trunks. +1 to crowd pleasing.

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