I will go up to Boston for this and scream at you for using too much force when you do anything, ever.
One of the head coaches at Redline was national champion in the "extreme" style push hands stuff in the 90's. I can ask him if he would ref it.
@Hedge Bro, now you HAVE TO come up. You can stay with me, Jordan and KK... we got a fold out couch and everything, and puzzle mats all over the living room.
Edit: I'll ask the coach about getting some lessons so I at least have an idea how this stuff works.
I should come down some for NAGA anyway.
This sort of thing? The later bit with the headgear, I mean.
it's more fun when one tries a few different modes: fixed step is good for warming up, getting a sense of the game, etc. Then maybe a little shuffling around, then full movement, or full movement with sweeps and trips. Also one can start with wrist-elbow and spinning, or say with more a of a "shuai" shoulder and elbow connection, or starting two feet or so apart to practice entering. The format is less important than what it teaches: basically sensitivity and "listening", and it serves as a safe way to try some applications.
How about 3 rounds, 1 fixed, 1 full movement, 1 full movement with sweeps, etc? I'll see what I can learn about all this in the mean time.
Also, this is pretty cool:
A "round" is like a minute, with interminable breaks for re-setting and whatnot. There's no reason to be all wrapped up in rules and timing—you mentioned, pages and pages ago that you would roll with anyone, and I mentioned that any old lady would push hands with anyone. Then you offered to push hands with me, and me following of the footsteps of many an old lady, said sure. As I would say to anyone I met in a park. Usually, I ask them "What game would you like to play?" and generally they either have something specific to work on, or just want to goof around, or they're a junior bad-ass and want to make sure that they shall ever be King of the Playground.
I'm happy to try any set of games you wish to play, but don't get all wrapped up in rules. The rules exist, to the extent that they do at all, to better practice whatever the players wish to practice. (Fixed step is good for rooting, for example; moving for keeping one's structure while walking or running or shuffling.)
So how about: fixed step till someone gets bored, followed by moving till someone gets bored, followed by footwork playing till someone gets bored, then if anyone has anything else they want to give a whirl to, doing that till someone gets bored, including going back to fixed step or trying something else entirely or just calling a day and going to Redbones. I'll try to remember to pack my jacket if practicing gripping would be interesting too.
No rules is good rules. Redbones is cool. We usually eat in Central but Redline is right on the T, and 'bones is 3 stops away in Davis. If we need a bar, Johnny D's is wicked close by.
I will try to get Strike out of TD retirement for this one.