Dead drills in FMA discussion;
This thread is to discuss "dead" drills you've trained in FMA. In my experience FMAs frequently include dead drills. I feel these dead drills offer a lot of value to the FMA practitioner to get the fighter used to moving with a weapon. However, after a certain point I feel the dead drills reach their peak threshold for learning and the transition must be made to live drills/sparring.
What dead drills do you do? What is the point? Do you think FMA weapons drills (dead) offer more value than empty hand (dead) drills?
I think training dead drills in FMA will give most people an advantage over someone who hasn't trained weapons at all. On the other hand I also feel a weapon is an equalizer and can only substitute for so much for athleticism an size. I suppose the same can be said for empty had. A guy who hits the bag empty hand can gain a fair advantage over a guy who does nothing. But I reach further to say that dead weapons patterns equip the fighter better than dead empty hand patterns do comparatively speaking.