Just about anything that is more than "Setup, Apply, Finish, Establish" from beginning to end is something I would call fancy. Big movements that rely on minimal grips/frames as well. So really, medium- to low-percentage moves which rely too much on highly technical positioning and timing as opposed to basic posture, pressure, distance, and angle.
Yes, I overthink things to the detriment of my own game :-P
I think that's what I tried to say in not such a brief manner. :-PQuote:
Jeff loves his deep half guard game. I personally use it as a support for my half guard game. I would never advise anybody to rely on deep half guard and I know he doesn't either but it is an excellent game to perfect for when the situation arises. Just like every other novel move it'll always come down to the basics.