Hello, Sorry if this has already been asked, but I didnīt find anything with the search function.
I am an amateur game designer, and am looking for some references for a game. It is fairly easy to find good refrences for armed combat, but for carrying and drawing is a bit harder
Specifically I am looking for references:
Of drawing(and scabbards) for big two-handed swords from a scabbard in your back.
Drawing of a knife from a scabbard in your chest from a bandolier
Drawing of a knife from your boot.
Also the carry and drawing(is this the right term?) of shields from your back.
I tried some things with fake weapons/Shields and this are the ones that I didnīt find something that felt natural.
Especially the two handed sword and the shield(I did manage to find a nice animation for the shield, but the shield stays upside down in your back, which is okay for round shields, but for other shields is a little weird in the game)
Any help would be appreciated, thank you for your time.
I doubt there's a "proper" form for the things you're looking for. If you want your animations to look natural, the best thing for you to do would be to record yourself doing the action. Think about pulling a knife on someone and then just do it. If you don't have a good enough imagination for such things you might need to purchase props (doesn't have to be real or realistic items, just similar in size and shape to get the motions you need out of it.)
As a graphic designer and artist, some of the most useful advice I've heard passed along has been to record yourself doing the action or keeping a mirror handy to use your own body as reference.
I already did that, and I got a lot of good movements for the characters for it.
The knife drawing ones, I got some cool ones planned, from doing that, but wanted to see if there was more I could get.
But with a back carried two handed sword,I am still having problems, if it is just trust trough a hoop, it is okay, but if it is in an actual scabbard, it gets a lot harder to draw, unless the scabbard is only fixed in one point. One Idea I am toying with is making it so that the top half of the scabbard has a slit so that you donīt have to completely take the sword of the scabbard with a linear motion.
There's a reason you're having problems with the back mounted sword. It's a stupid & damned awkward way to carry a weapon. So far as I know it's completely an invention of fantasy. Historically swords were worn at the hip & if they were too large for that then you simply carried it resting on a shoulder, not tied to the back. Here's an example:
thanks, I imagined that they wouldnīt use a common scabbard, but I imagined that at least there would be some kind of holder for them.
I think I will use a loop of leather or something, that allows for the blade to be inserted on it, and prevents it from falling by being smaller then the crosspiece.
No. SBG-ape is right. To date, I'm aware of only one pic which shows a two-hander on the back and that appears to have been lashed on in the same way a backpack would be and for the same reason. It would have been unlashed well prior to any actual use.
There is some historic info on drawing knives in the navaja tradition. But there really aren't any other knife fighting manuals outside of that prior to the early-mid 20th Century, post WWI. Sometimes there are accounts from eye-witness accounts. I seem to recall a knife attack recorded in Monstery's book.
There are several military Saber (also known as "Broadsword") manuals which discuss proper drawing and sheathing methods. They're not too dissimilar to Japanese methods, really.
Peace favor your sword,
There's also a fairly detailed description in Thibault of two different ways to draw a rapier quickly, one when you want to close with an opponent as you draw, and another for backing away. Might be useful, since the rapiers Thibault describes were fairly lengthy weapons, though not nearly so much as a two-handed sword.
thanks for the help guys, It is greatlly appreciated.